Showing posts with label characters. Show all posts
Showing posts with label characters. Show all posts

Thursday, October 6, 2016

Keeping Characters in Line

by
Charlotte Firbank-King


I was asked to write about how characters in novels change as they face adversity—how some will rise to the occasion and others will crumble. Easy, right? I mean, it’s your novel. You call the shots and decide your character’s personality. You say who does what. You say when, you say how. Right?

Well, maybe not so much.

At least, not for me. Almost every character I’ve created refuses to behave the way I intended. Why?

BECAUSE THE CHARACTERS JUST WON’T LISTEN!

I like strong heroines. Ergo, my latest historical story has a woman who is a feisty and determined photographer. By the fourth chapter, she’s seriously irritating me. Determined is one thing, but downright daft is another. I go back and try to change the parts where she gets stupid and pig-headed. But does she listen? No! She gets worse. She hies off into Africa with a servant girl and no idea of how to do anything, let alone cook or fire a gun. The hero sort of toes the line, but he crumples when it comes to dealing with the heroine. I can’t believe this nice guy actually falls for, then marries, this harridan before she takes off in a huff to do what she wants, going against his experienced advice.

The bottom line is, characters take on a life of their own. So I can’t tell anyone how a character will behave in the face of adversity, because my characters constantly surprise me. I think they may behave one way, but when it gets right down to it, they may do the opposite. Or something else unexpected.

HOWEVER, it’s also important to make sure your character fits the role for the story you need to tell. Otherwise, you may need to “fire” that character and start over with another one. Or change the story to fit the character—it’s up to you. Writers often impose their personal reactions on their characters. Don’t do it! If you create a character who is, say, a warrior or seasoned cop, chances are he or she won’t cry easily, throw up at the sight of blood, or be fazed by the sight of a dead person. Even though we’re told it’s better to weave a novel around what we know, we often have other stories in our heads. So, go with it—just be prepared to put in a lot of research.

We no longer live in the Stone Age where every day was a fight for survival. Not many modern, normal folks have seen a dead body or a person bleeding to death, or have run into a burning building, so it’s hard to bring to life what you haven’t experienced. This is not to say you need to go out and off some poor sod or go to the morgue to see a dead person—although this last one would help. Nor do you need to cut your arm to shreds to see what blood feels or smells like. But you can interview people who’ve experienced things like this. You can read “true life” stories about such people. And you can think what they had to go through to become who they are—and then make sure your character fits that role. I’ve edited cop novels with not a single swear word—and I know from personal experience that cops can turn the air blue with foul language. You don’t have to make the character cuss every second word, but it does need to capture the essence of how they would speak. Get inventive—and not by having “#@&*** this.”

You could have a gentle character who has lived a soft life. Then he’s thrust into a traumatic situation. It is here that you can make or break the character. If the character wilts and does nothing, then you’ve just killed the story—unless you bring in another character willing to do what the wimp can’t do. But then the wimp isn’t the hero—which can cause serious problems in plotting. Remember, for a story to be satisfying, characters must rise up to the occasion. If you need examples of that, all you have to do is watch the news to see what ordinary people are capable of in dire situations.

About two years ago, I wrote a medieval story where the antagonist was a cruel woman with horrible sexual preferences. I found the character extremely difficult to write—mostly because I’d never experienced the things she did, although I had read and heard about it. In addition to a lot of research, writers need to be brave when writing about something they haven’t experienced. Characters, like real people, will expose themselves during traumatic situations. The important thing is to make sure the characters are true to who they are.

Which, unfortunately, means you have to let them take on a life of their own and tell YOU who they are—even if this means you must change the plot to accommodate them. 

Tuesday, May 3, 2011

Bring Your Character to Life

We're approaching the end of the Spring season, and you know what that means: new life all around us! This life is inspirational! And with a little help, might just inspire us to give life to our own creations: our characters.

Giving life to a character is one of the most rewarding parts of being a writer. It's also one of the most difficult. Too many times in fiction we witness the "cardboard" or one-dimensional character. It takes more than the snap of a finger to create real characters, those we can visualize and root for and love. Instead, they develop over time, over many hours spent together.

As a writer, you need to think of the development of characters as being a process, a life cycle, instead of a moment of genius creation. One of Inspiration for Writers most requested workshop is "The Life Cycle of a Character," which breaks getting to know a character into several phases.

CONCEPTION is the initial spark, the idea that originally causes us to want to create this character. Sometimes the plot generates a spark—we know a story we want to tell and we need a character to tell it by. Sometimes we see a setting—a country porch with a dilapidated swing—that makes us wonder what kind of person lives there. Sometimes we run across a photograph that sparks our imagination and we create personality to go with the physical features. Or sometimes we see a possession like an antique spinning wheel and wonder the type of person who would own such a thing. Whatever the cause, writers conceive a character from an idea.

During the conception phase, we need to start assigning characteristics (knowing that once our character takes on a life of his own, he may change any of our assumptions about him). But, to get started, we still go through the paces. You may find it helpful to use a Character Trait Chart to assign physical description and background information.

BIRTH is when we pick up the limp character that we assigned physical attributes and psychological traits to, hold him in our arms, and breathe the breath of life into him from our very own souls. It's also the turning point -- his actual birth—and we cease having absolute control over him.

The first breath of life is when our character has a goal or "character statement." What, more than anything else in the world, does this character want? Consider the following character statements:

To become wealthy so the love of my life will return my love.
To have fun.
To keep my family together.
To break into the Rock 'n Roll charts and become a rock star.
As you can see, a character's goal can be as deep or as vapid as the individual. Note that for some characters, this statement may be a life goal, but for others, it may change as the character matures. Regardless, this is what motivates our character, and we must understand this motivation if we are to continue to add depth to his personality.

Part of a character's birth is the "layering" of personality traits. I have found that a good book of the Zodiac that includes both star signs and moon signs is a "cheap" way to add dimension to a character. Also, I search psychology books for complementary traits. Using resources can help with your writing. For example, you may find that alcoholics often possess irrational fears and suspicions or that a criminal skyjacker often has a religious mother who confided in him, that bed wetters are often aggressive and have difficulty adapting to new situations. These are the types of traits that add dimension to our characters.

ADOLESCENCE is when our character begins interacting with his environment. How does the setting of the story affect him? What is going to happen to him and how will he react to what happens to him? What conflict or fatal flaw will prevent him from achieving his goal? How will he overcome this conflict or flaw? How will he grow?

MATURITY is the final fleshing-out of a character. We now add body language (be sure to study a good body language text to understand how posture, facial expressions and mannerisms affect the way we are received by others) and dialogue to our character. We need to give him a distinctive voice, not just externally, but the way he will think in internal dialogue. Perhaps most importantly, we need to understand his emotional makeup. To fully understand our character, we need to mentally try him out in several emotional scenes so that we can know how he will react.

DEATH. Great characters never die. Never.

So—giving life to a character is much like being a parent. We do the best we can for our characters, give them years of our lives, our love and understanding, but the day comes when they rebel and say, "Enough. Let me be me," and we must allow them to live their own lives. And that is when we as writers have truly given life.

For additional tips, worksheets, and discussions, order your own copy of the Inspiration for Writers Tips and Techniques Workbook, which can be found on our website: InspirationForWriters.com